Notes & Combos
Actually misereable climb. For some reason I'm the king of bricks, probably because I'm too broke for the 3rd Lo (you definitely want a 3rd Lo). Thought about adding one for one but going -1 for a potential negated card already feels really bad when your games are grind games.
Voiceless is a really good midrange deck, plays super well into Fuwaloss and good into Max C, has ways to insulate your hand before making plays with Sauravis, and is really good in the grind. The key to winning is just making 1-2 optimal decisions over a 5-6 turn game, but when you do make them you feel you deserved the win.
Tips
Radiance is really really good, and Sauravis (the Ritual) is not once per turn, there are times where you get interrupted with the trap in your hand and can go Radiance -> Sauravis (the dude) -> Sauravis (the Dragon).
Odd-Eyes Pendulumgraph (aka Paragraph dragon) only negates effects, not activations, don't shotgun his effect. He also tags out into Battle Phase effect protection against Tenpai if needed, but I didn't go into him to often mainly becuase most games are won with the Skull Guardian negate and Sauravis on summon banish.
Lastly, the banish effect of Prayers is useful. If you're afraid of talents and are hit with a raigeki, you can let it destroy your Ritual monster (provided that you have Lo on the board or on the field), and the banish effect will rebuild your board (banish prayers -> special Skull Guardian, Lo effect in GY summons her back -> Lo sets a spell/ trap). This is only recommended if you have some kind of insulation to ash blossom (which would negate), and potential imperm on Skull Guardian before Lo makes it back to the field.
Deckbuilding
The dominus cards are super strong, this deck can probably be optimized by removing the ash blossoms and replacing with dominus cards and droll, I just have the one though so I had to make do. As previously stated you don't care too much about Max C.
If you're having consistency issues like I was and you have better engine ratios, either go over 40 cards or cut super polys and their targets for pot of extrav. I only have 1 garura so risking an extravagance banish wasnt worth it, and in the current meta super poly is too valuable going first and 2nd to not play.
Extra is subject to as much change as you want - I just packed it with super poly targets. Moon is there to use 2 opponent monsters for goddess, SP and Phoenix are there because the deck struggles against continuous backrow.
Replays
Replays vs Blue eyes Primite (going 1st) and Snake-eye Fiendsmith Azamina (going 2nd) on profile: 466-554-426