Runick

Master V from on May 9th, 2025
cp-ur 840 + cp-sr 510
40 cards

Notes & Combos

The game plan is very simple: you recycle your main disruptions (spells) until your opponent scoops.

Your hand will of course strongly affect what monsters you should end on, but a lot of the times, passing on Bagooska, after baiting the opponent's potential impermance, and then protecting your bagooska will be sufficient to survive your opponent's next turn. Once the grind game is on, Runick + Primite cooks hard.

The deck is rather mid when going second, but I've been able to defeat SEFS and Blue Eyes going second, after getting full comboed, when I drew the right hand (I'm not counting Maxx C wins of course).

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