White Forest

Master V from on January 30th, 2025
cp-ur 1080 + cp-sr 510
42 cards

Notes & Combos

Goal of the deck is to produce as many quality hands going first as possible, ideally Stand Up/Emblema Oath + Astellar or Elzette with enough spell/traps for costs.

Astellar on her own is full combo provided she doesn't eat interruption, so if possible go for Centur-ion combo first to bait hand traps before going into White Forest lines.

Deck runs board breakers like DRNM and Evenly Matched over Maxx C and other hand traps because they can be sent for White Forest cards. Going second isn't ideal, but the deck can still run away with games if given an opportunity to play. The single Effect Veiler is a search target for Rciela if other cards aren't needed.

End board is generally Auxila + Blazar + I:P with Woes + Reframing set and both Primera/Trudea in back row. It's possible to make Baronne instead of I:P but it leaves the board very vulnerable to Super Poly (Both Baronne and Blazar are wind). Dump Phalanx via Wake Up's GY effect in case the opponent Super Polys or otherwise removes Auxila, or to revive after making S:P.

Silhouhatte Rabbit + Azurune is option to have a Light link to play around Super Poly, but I ended up drawing the trap too often and wishing it were any other card in the deck. It's not very useful by itself, and full combo already ends with 4 cards in the back row (So it competes for space with Imperm/Called By).

The deck dies to Droll & Lock Bird, so search for Woes first during the WF combo if possible.

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