Notes & Combos
I'm handtrap maxxing like crazy cos I gotta be the CEO of going second fr. For every game I go first it seems I gotta go second 3 times in after that. 42 cards cos I wanted to go 50% handtraps.
3 Ghost Ogre kinda mandatory rn with all the blue-eyes primite decks going around. Bystials are really good vs blue-eyes too and I started off with 8 bystials total (3 druis, 2 saronir, 2 baldrake, 1 magna) but then I ended up opening too many bystials without targets for them to banish in grave so I switched it around and added the 3 fuwa.
The single Lubellion is kind of weird but I literally have Saronir glued to my hand so I always end up getting to Lubellion by sending it to grave.
Saronir and Phalanx are the best discards in the deck for the field spell so thats why I play two phalanx and haven't had any issues.
As for the extra deck, I didn't have any issues with needing a second Legatia, Auxila or Blazar. Theoretically they would be nice, but in reality if you end up resolving Crimson Dragon twice in a game you're winning regardless cos stardust sifr is also really good. Chaos HERO Archfiend Trinity put in the work too lol and I think it's a must to otk or clear the field with that 4500 atk which is really easy to get with all the bystials in the deck constantly banishing stuff. The links maybe came up once by themselves and once more when I got hit with Dimension Barrier.
Replays
ID: 120-751-148
I haven't saved any replays really since all my slots are locked up with past ones playing pendulum magician (PEND BEST DECK!!!) and hero.
Check out April on twitter for the combos since she dropped a combo spreadsheet for the deck which is really nice and I think she will be making a Centur-Ion guide soon.