Chimera

Master I from on June 10th, 2024
cp-ur 900 + cp-sr 510
40 cards

Notes & Combos

this list feels really good, removing superpoly package made it feel much stronger. highest winstreak in master was 15 or 16.

least used extra deck cards are dragostapelia and dark charmer. coach is good for finding maxx c etc., zombie vampire is a better extender. guardian chimera mvp as always

the deck having so many ash checks makes resolving imsety much easier compared to tear. chimera summoning duamutef from grave wins a lot of games, drawing 3-4 as quick effect and watching opp realize what just happened has been really entertaining. deck is surprisingly good vs nib, you can often use token + 2 cards in hand to get 2 draws from guardian chimera which has high probability of giving you horus access for a full rebuild; magnum spin can accomplish the same if you have the extra poly spell to shuffle.

preferred endboard is having a chimera fusion set almost always, chimera king wants to either end turn in grave or be sent there on opp's turn while you have berf on board or in grave. berf sends duamutef or swordknight 99% of the games

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