Notes & Combos
Packbit is slept on—good removal against VV/Branded and can do some cool T1 combos with the Cents.
3 Emblema enables easier access to the Cent engine, playing well into Maxx C and the Mulcharmies; you can also start with Emblema and make your opponent think you're on pure Cent only to switch to WF plays if you get handtrapped.

I'm glad people are finally figuring out how good elf is in WF. Personally been making Trish with it and Queen

Not really to savvy with this app. But u seem like a smart enough individual to figure it out. Just keep in mind Queen can summon ANY tuner scychro. 5+2+2=9 3+4+2=9. garden rose and sorrow cat or my go-to's.

can you play this without the toy box engine? i don't wanna craft 3 UR that sees no play elsewhere :D

there's similar lists without toy box. you can put synchro rumble,azurune,wake up cent i also put TTT and lightning strom and remove 3x toy box toy soldier and tank, had pretty good time with that list. (run rabbit in the ED if you put azurune) but maybe flawless_dm has a better option, id be curious too.

I think the Toy Box engine is a really good investment for this deck, it’s an insane resource generator and good against Tenpai players who don’t know about its battle phase effect. If you don’t want to generate them I’d recommend 2-3 Thrust and some targets, you can recover something like Talents with Diabell after sending it to the gy then activate it that same turn, bypassing Thrust’s restriction :)