True Draco

Master I from on February 23rd, 2025 • 18 comments
cp-ur 150 + cp-sr 480
40 cards

Notes & Combos

Ping me in the true draco channel if you have any questions!

This is the optimal TD list you can play currently imo

Most of the other lists on this website are terrible

This format was miserable to climb in I was at master 2 like 11 days ago then lost 10 games in a row going second and dropped all the way back to master 5

We auto lose to the two most frequent decks In master kash and FS SE going second

Same list from my master 5 list but switched unending and judgement for 3 strike

3 strike is a mandatory 3 of in the deck its so good going first and going second

3 super ancient because you need cards that help going second

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Replays

464-168-690

https://youtu.be/ez7XK4tHASw?si=EU1y2cpf4F_F89JI


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a month ago

Would you consider running time tearing morganite or dimension fissure?

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a month ago

Draco's gameplan involves accumulation of card advantage over time by making interactions that go net positive with the opponent's cards. The deck is at its most vulenerable during the early turns of the game, and having a functionally 4-5 card hand to start with (depending on turn order) is particularly undesirable. Morganite exacerbates this issue and don't net you positive card advantage until your 3rd turn, and the most pressing concern is making it to that point in the first place.

Fissure also sucks it does nothing going second and we dont want our monsters to get banished

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a month ago

Thank you!!

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a month ago

idk that I want to spend 90 ur on solmen strike

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a month ago

Its the best card in the deck

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a month ago

Recently converted TD player, thanks to you. What are some of the most vital chokepoints to use cards like Solemn on? I feel like some decks, like Azamina, do too much and I can't find a way to keep them down even with all the backrow.

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a month ago

It depends on the deck when the best moment to use solemn is.Going second solemn make its easier to resolve cards like skill drain because they cant respond to a counter trap unless with another counter trap.Going first you win againts almost all decks so you shouldn't have much troubles

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a month ago

Use Spell Card "Soul Exchange" instead. it is SR but it very useful.

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a month ago

Soul exchange is a terrible card in TD

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24 days ago

A spell name "spell card soul exchange". You can use opp monster for summon. It great to deal again some situation.

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24 days ago

In like silver sure its great

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a month ago

can I use 2 solemn judgement + 1 solemn strike instead since I already have 2 judgement?

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a month ago

No you need 3 strike or your just making it harder to go second for yourself

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a month ago

Yes. Maybe because after you end turn. Then you see feather duster or space typhoon. It done your game. You can use Spell Card "Soul Exchange" in additional if you go second.

[deleted comment]
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18 days ago
[deleted comment]

Read extrav and read disiples and heritage also read erupt

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a day ago

Can you give me some plan if lose coin?

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13 hours ago

You just have to learn how to sequence your plays correctly

The hardest part of playing TD is resisting the urge to early scoop going second. a board can look untouchable but good ordering a little baiting and a single mistake from your opponent and you're going into turn 4 By then you've got gates up and hopefully repeated searches for spells/traps for off turn removal and combat stuff.

TD also has the problem where it's super easy to over extend and it often just automatically loses you the game All the cards interact with themselves in specific weird ways

You have to learn damage step stuff to play this deck optimally