Notes & Combos
Went for a deck that didn't require a lot of complex combo lines, but it was still rewarding to play, assuming you didn't get Ogre'd on True Light, hahahaha.
No Crimson Dragon or Sifr?
I genuinely disliked these cards even before the Primite cards came out, as they felt winmore and not necessary compared to Seals + Spirit + Majesty endboards that I was trying to make.
With Primite it's even less appealing because of how powerful Drillbeam is as an interruption.
Seals Turbo also lets you play past Nibiru to some extent because you will get Drillbeam + Majesty online on top of a Druiswurm searched off of Magnamhut.
Why did I play Neo Kaiser Sea Horse?
One simple answer: Seals.
When I do not open any Blue-Eyes cards, the Primite cards can still bridge into them through Seals for next turn, and that immediately threatens True Light and Roar / Majesty, which means I am getting to engine faster than my Blue-Eyes opponent.
Also it's a conditional extender or starter in case I do open it so it felt right to use it.