Notes & Combos
Nearly went insane, even going on a 9 game losing streak at a point, but finally managed to reach Dlv. MAX. with Skull Servant.
The main idea is to mill until you get at least Linkuriboh, Gryphon on the field and Rollback + the Mayakashi trap and/or Eradicator in grave, which is actually not that hard if we get any of our mill engines going.
- By playing 3x Thrust & Left Arm Offering, we basically have 7 copies of Grass.
- Whightbaking is either a 5 card mill by itself or a one card Curious.
- We play Duamutef to make Zombie Vampire, saving the Imsety (Dark) for Curious.
- Linguriboh is just there for Iblee.
- Always pop Kitkalos with Perlerino, people tend to save Imperm/Veiler for it.
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Even though I know I could never afford this in this lifetime, this is an unfathomably based list
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Theres multiple ways, really. For example:
- Wightbaking into Linkuriboh > Add Wightmare and Prince, dump Prince; activate Prince to dump SS and Lady > Prince to banish SS and Lady and summon King, link king into Anima > Discard Wightbaking to summon Lady from banishment. Now we have the three types needed for Curious.
- If you get the Horus engine going you make Zombie Vampire with Hapi and Duamutef instead of Imsety, this way you only need a non-zombie dark monster to make Curious (any Skull name > Linkuriboh, S:P, Anima, etc.).
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