Notes & Combos
Played this list from lvl 15 to Max. A pretty fun way climb. It's solid going first or second as it can put up a decent board most times consisting of some combination of Ceaser, Rabbit/Azarune, Caspar, Unicorn, and possible Desirae if you have the material. Going second is usually better with Max but it was nice to be able to split the difference. Can't say how well it matches up into Snake-Eyes because I somehow only managed to run into one going second. I would have won too if they didn't have called by, veiler, cross-out, and Ash all in hand.
If you don't have the URs I say you can skip Typhon and Moon, neither really came up. You're already loaded up on light fiends anyway. I wouldn't play any fewer Musket cards, they're low-key great cards. I prefer playing slightly over 40 to decrease the odds of drawing a brick.